Modern manufacturing mines non-renewable mineral resources, over harvests biological resources, and depletes communities for their human labor. What would it look like if manufacturing something had a side effect of making a local ecology more vibrant, and a local community more resilient?
Centralized manufacturing is sold on a promise of lower prices - but what are the costs we assume when we no longer make our own things, or know the people who make them? What if it were possible to affordably make the things we need, with the features we want, while maintaining control of what production consequences we will and won't accept?
Design education has long been about preparing students for innovation in industry, without much regard for magnetizing their ethical compasses, disusing them of the lie of technological "progress", or diversifying their mythos of design possibilities. How can the things we teach and stories we tell make for more capable future designers?